grignacarbo wrote:Source of the post i had read somewhere that soundman2020 said that the decay time must be in a range of 100 ms for there to be some linearity
It depends on the size of the room. There are equations and "rules of thumb" for figuring out what a good decay time would be for any given size of room, and also for the purpose of the room. For control rooms, for example, there is a very tight range of useful decay rates, and they all need to be within very close tolerance, across the spectrum, with only small differences between adjacent frequency bands (ideally, not more than 50ms difference between adjacent bands). That's because control rooms must meet the requirement of sounding neutral, natural and transparent, with no sound of their own. But live rooms, performance halls, lecture halls, classrooms, rehearsal rooms, and vocal booths all have very different needs, and they don't necessarily have to have strictly controlled decay rates.
However, as Glenn mentioned, they all do need to be balanced, in the sense that no one area of the spectrum is hugely different from any other area. That's part of the challenge of treating such spaces: controlling the balance.
The problem with very small rooms is that it is very, very hard to do that! There is a physical limit to what can be achieved, and it sort of makes sense if you think about it in terms of "wavelength", rather than frequency. (You probably already know that there is a direct relationship between frequency and wavelength.) For wavelengths that are a lot smaller than the dimensions of a room, it is easy to create multiple reflections that build up to create that "reverberant field", but for waves that are BIGGER than the room, it is pretty much impossible. So, for example playing the drums in a small room sounds terrible, because the wavelengths for the kick, snare, and toms are bigger than the room, or comparable in size. The kick often has a fundamental around 80 Hz, for example, which is a wavelength of 4.3 meters. You need quite a large room before you can build up a reverberant field for that. The snare often has a fundamental around 220 Hz, where the wavelength is about 1.5 meters, son once again that is similar to the dimensions of a small room, and doesn't sound good. The same snare in a larger room, will sound fine.
So what about reflective surfaces? Yes, you can add "life" to a room by providing surfaces that will reflect some of the sound energy back into the room. Except that there is a basic "rule of thumb" in acoustics: A surface needs to be about the same size as the wavelength, in order to reflect that sound. So, to reflect the sound of that snare, you would need a surface 1.5 m wide, and 1.5 m high! That's the problem... in a small room, there isn't enough space to properly reflect low frequencies, so there is no reverberant field for low frequencies. That's why you will often see acousticians say that there is no such thing as RT60 in a small room. Technically, they are correct: you cannot have true reverberation for low frequencies in a small room. Now, this is where it gets more complex: you can still have a decay for low frequencies, even though it is not a reverberant field that is decaying! So even though you there is no reverberant field at 220 Hz, your room can still show a decay for that frequency! Even though the wave does not "fit inside the room", it is still there, and can still have some form of resonance.... but not reverberation. And that's where our hearing comes in: Pure resonance doesn't "sound" very nice, whereas reverberance does "sound" nice. That's a subjective opinion, not an objective measurement! Most people prefer the sound of a (for example) 300 ms decay of a true reverberant field at 220 Hz, as compared to the sound of a purely resonant field with the same decay rate and same frequency.
Which gets back to the problem with small rooms: an undamped small room will always sound "boxy" and unpleasant, just because of the way the sound fields interacts physically with the room itself. You can improve that by adding some reflective surfaces for the high frequencies, to give the room a little more life, but there is nothing you can do to reflect low frequencies, because the room is just too small for that. So the best thing you can do for lows, is to mostly absorb them. Which is also hard to do, because absorption for lows also takes up a lot of space! And even if you could completely absorb all the lows, the room sill would still sound terrible, because, as Glenn mentioned, there is no balance. In your case, you have reasonable balance for a vocal booth, but probably not for many instruments.
So, in summary: the best you can do in a small room is to keep it quite absorbent, to deal with the lows, then add back some reverberance in the mids and highs, but not too much or you will lose the balance again. That will mean that the decay curve is not linear, and not flat: And that's usually not a problem, in reality. It is impossible to make it flat in any case, for a small room, so just do the best you can. In your case, at first glance it would seem that you don't have enough reverberance at around 300 Hz, but that's actually fine: there isn't much you could do to build that up again any way (wavelength is about 1.1 m), and if you tried then you would also build it up too much in the higher frequencies.
Your room is a vocal booth, so the large build-up in decay time below about 70 Hz does not matter: you will have a low-cut filter on your vocal mic in any case, and you can probably set that to maybe 120 Hz or so without any problem, so the low end just won't be in your recordings. And the rest of the spectrum is reasonable for vocals.
You might be able to improve the balance a bit more, but honestly, I'm not sure that is necessary.
Maybe you could post some pictures of your room, to show how it looks, and what treatment you have? I think many people would find that interesting, to see how you accomplished this.
- Stuart -